Soldier Cavalry (basiclly swordsmen on horses, good armor weak attack)Ĭavalrymen (single, costly, mounted, and very powerful unit with a flail that can knock down enemy units and do good damage to heroes) Knight (single extremely costly and powerful unit with two handed sword that can fight even heroes effectively) Officer (single powerful unit on foot that grants leadership to nearby units) Swordsmen (men at arms with a shield and sword)Īrchers (extremely weak defense but long range) Prince John(i really dont know what hell do) I also need some ideas for the fortress upgrades. I need 2 moddlers and a skinner or 2 and someone to code factions and bases and fortresses and assorted buildings. Heal - Rallying Call - Forest (elven wood) Stables (Trains Sherwood Cavalry and Loyal Knights) Sherwood Barracks (barracks, produces all troops)Ĭampfire (Builds strong merry men and gives leadership Peasent (cheap, weak infantry unit that can repair things and does damage to buildings) Loyal Knight (Single, extremely strong cavalry unit) Sherwood Woodsmen (long ranged archers who can hide in trees and are stealthed anywhere Sherwood Soldiers (Can toggle bow and sword) Strong Merry Man (large muscular dude with club) Units (Most of these are stealthed in trees_ Hero Summons (will come with summon powers) (old old game) It adds 2 new factions (Merry Men and the Servants of Prince John) Heres the techtrees so far: Well Im making a mod based on the game Robin Hood: Legend of Sherwood.
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